Swap Ball

You conjure a teleport beacon that flies through the air and swaps your location with anything it touches. If the ball hits a player, object or even other spells, it and you can change places. If the ball travels (1200/1500/1800) units without hitting anything, it will automatically be destroyed. Any other player that is affected by the swap also takes (1) damage.

Level 2
The ball is no longer affected by other projectiles.

Level 3
The ball is no longer destroyed when it swaps another player.